It is common convention among the speedcubing community to use algorithms which contain wide (double layer) turns to solve OLL parity instead of single inner layer slices. If you are not familiar with the soluFon or do not remember it, please go and review the 3x3 soluFon before you conFnue. You can change a case's status by clicking on its picture in the algorithm list. Learn how to solve a 3x3 cube first In order to solve the 4x4 cube you will need to know how to solve a 3x3 Rubik's cube first. Due to randomness, some cases may appear very often, or rarely appear. Some movements are bracketed by triggers. 4x4 Rubik's revenge is very similar to it and requires only few more algorithms to learn. Algorithms. The notation used in Chris Hardwick's Rubik's Revenge Solution signifies a wide right turn as (Rr), for example. Digital cheat sheet tutorial on how to solve 3x3x3 Rubik's cube. In each case an incorrectly positioned pair of edges must be at the top of the front face with a correctly positioned pair at the top of right face. Learning the Algorithms Don't learn too many algorithms at once. Collection of OLL (Orientation of the Last Layer) CFOP method algorithms. Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6 including F2L, OLL, PLL, COLL, ZBLL, WV and much more. (This will also reset all info on the page, such as algorithms, times, etc.). Rw U' Rw2' F2 Rw: This is sort of a mix between swapping two centers and the case above. Partial White Cross. OLL involves orienting all the edges and corners of the LL. * F2L/OLL/PLL algorithms * Automatic trigger grouping * Permutation rotation * Quick list for easy access of your favorites Internet and coarse location permissions are used for ads and statistics. Intermediate PLL + Parity Cases. Basic. Rw U2 Rw' This is one of the nicest cases and easiest to recognize. Algorithm: Comments: Rw U2 Rw2' F2 Rw: The two centers are solved but need to be swapped with each other. Created by Gil Zussman, for any feedback: gil@speedcubedb.com, Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw', Rw' U2' Rw U2 Rw U2' Rw2' F2 Rw' U2 Rw' U2' F2 Rw2 F2, Rw2 B2 U2 Lw U2 Rw' U2 Rw U2 F2 Rw F2 Lw' B2 Rw2, r2 B2 r' U2 r' U2 x' U2 r' U2 r U2 r' U2 r2 U2 x, 2R' U2 2L F2 2L' F2 2R2 U2 2R U2 2R' U2 F2 2R2 F2, R' U2 Rw' U2 Rw U2 Rw2 U2 x' U2 Rw' U2 Rw U2 l' U2 Rw U2 Rw R, 2R2 B2 U2 2L U2 2R' U2 2R U2 F2 2R F2 2L' B2 2R2, R' Rw2 B2 Rw' U2 Rw' U2 x' U2 Rw' U2 Rw U2 Rw' U2 Rw2 U2 x U2 R, M Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw' M', y2 2R2 U2 2R2 Uw2 2R2 Uw2 Rw' U2 Lw F2 Lw' F2 Rw2 U2 Rw U2 Rw' U2 F2 Rw2 F2, M Rw2 B2 U2 Lw U2 Rw' U2 Rw U2 F2 Rw F2 Lw' B2 Rw2 M'. Windmill – with a slightly twisted core. Cross Color: Printable PDF New! Use this to only practice the algorithms you want to learn. Yuxuan’s OLL Algorithm List This document contains a list of every OLL algorithm that Yuxuan uses for normal 3x3 solves with a short description of how she learned/remembers the algorithm. This page has my favorite PLL algorithms grouped with similar versions next to it. Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6 including F2L, OLL, PLL, COLL, ZBLL, WV and much more Rw U Rw' This is probably the easiest case to execute. Note 1: All images and some algorithm names/categories are taken from the speedsolving wiki at Then, if applicable, look for OLL-PLL Parity cases. There are 57 different OLL variations, therefore needed 57 different algorithms to learn in order to complete the OLL step in just 1 algorithm. When following the algorithms in this guide, it is important to maintain the FRONT face of your Rubik’s Master so it remains the FRONT through all of the turns. 32 (R Dw) (L' Dw') (R' U) (Lw U Lw') There should be a nice balance between both hands in performing this algorithm. Bandaged Cube – with some pieces attached together.2x2 in a 2x2 by Meffert's. 4x4: Rob Yau's L2E algs: There aren't *that* many algs for 4x4, but Rob Yau's L2E cases come in super handy! order presented. An ALGORITHM is a sequence of moves that you need to do in a specific order. Press the play to start the animation. Intermediate Easy Parity Cases. I also recommend being able to perform this alg from a U2. Algorithms: 4x4 OLL 4x4 OLL With 3 oriented edges, often there is a trick that is faster than doing OLL Parity + regular OLL. Right after you finish the F2L, your cube will look like one of the following cases on top. Note: You may need to reload the page if your slowest cases change. The remaining PLL parity cases which involve the fewest number of pieces besides the most popular case above are the following. Useful Last 2 Edges Algorithms [4x4] Intermediate Big Cube OLL Algorithms. Such an algorithm is called a non-pure algorithm when compared to algorithms which just flip a single dedge, which are often called pure flips. This is good for learning and reviewing algorithms. But even for cases where there is no easy trick, it's important to predict the OLL after parity to reduce a pause. The numbering system is the same as on the Speedsolving wiki OLL page, and … 4 colored shape-shifter. Speed Cube DB. Mastermorphix – 4 colored pillowed shape shifter. This is just the mirror of OLL #44. This step completes 3 out of the 4 cross pieces in the correct color order. It's the second-last step in the CFOP method. Intermediate Big Cube COLL Algorithms. If there is a 2 after the letter, then make that turn twice. This is when 2 pieces of the last layer are orientated incorrectly. F2L. 12/30/2018 OLL Algorithms - CFOP SpeedSolving OLL #57 Cases 2/9 OLL is the 3rd step of the CFOP, and the "busiest" in respect of the amount of algorithms required to complete it. All the 2L OLL algorithms are indicated with a * after the algorithm. We can clearly see this in the above algorithm bar. If the page does not load properly, try clearing your browser's cookies. Some movements are bracketed by triggers. Suggested algorithm here Alternative algorithms here OLL Case Name It is recommended to learn the algorithms in the - Probability = 1/x Round brackets are used to segment algorithms to assist memorisation and group move triggers. For suggestions / bug reports, contact [email protected]. If you don't know what F2L/OLL/PLL means, this app is probably not for you! OLL. (For help with notation visit this website: https://ruwix.com/the-rubiks-cube/notation/) This page has my favorite OLL algorithms grouped the number of edges solved then by corners. Each selected case appears with the same probability as in a real solve. Click on an image to add it to the trash. OLL (Orienting Last Layer) is used in the fridrich method. Intermediate Last 2 Centers Algorithms [5x5] Advanced Last 2 Edges Algorithms [5x5] After performing the algorithm, your cube should be all yellow on top. Nathan Dwyer's 4x4 parity: These are cases that combined with the OLL parity alg will skip the OLL case. Despite that one can technically solve all 22 PLL parity cases by executing an algorithm meant to solve any one of them to any face and then finish solving the 4x4x4 as if it was a 3x3x3, special algorithms have been developed for every case. Intermediate Big Cube PLL Algorithms. 31 (R' U') F (U R U' R') F' R: This is just the mirror of OLL #32, but I don't perform it as such. Rw U' Rw' U Rw U2 Rw' Use the Shift key to select multiple cases. We don't care if the side colors don't match, we are going to permute the last layer (PLL) later.Here are a few animated examples. Speedcubing and cubing resources. WARNING! You need all of the 57 algorithms … Hold … I have chosen these ones because they heavily use three different triggers, which I … It is useful to see both learned and unlearned cases to avoid mixing them up, especially if they look similar. OLL parity This is the parity that is caused by solving the centers such that the edge permutation is odd. 2x2; 3x3; 4x4; 5x5; 6x6; Square1; Practice; Reconstructions; Donate; 4x4; OLL Parity; OLL Parity. Octahedron – the centers become corners and the corners become centers. Only your slowest cases (by average) will appear in the trainer. While solving the Rubik's Cube with the advanced Fridrich method, when the first two layers (F2L) are solved we need to orient the last layer (OLL) so the upper face of the Rubik's Cube is all yellow. The common ones are "sexy move" with is (R U R' U') and "sledgehammer" which is (R' F R F').I have also added one I'm calling "semi-sexy move" which is similar to "sexy move" but with the U face moving the same way the whole time (eg. OLL (short for Orientation of the Last Layer) is a last-layer step for 2x2 (see OLL (2x2x2)) and 3x3 that orients all last-layer corners and edges in one step.It is the first last-layer step in many speedsolving methods, including the Fridrich Method.OLL is usually followed by PLL.. Terminology. A dictionary of algorithms for solving the Rubik's cube using the Fridrich method. There is also an easier OLL, called 2L OLL (2nd look Orienting Last Layer), in which you first create the first create the yellow cross, and then use seven new algorithms to complete the rest of the yellow side. The next step is to solve the rest of the first two layers (which is what F2L stands for) at the … 2look OLL. In total, there are 57 OLL algorithms. 5x5: Meep's website: Meep has a FANTASTIC website for all the L2E and L2C cases for 5x5. 4x4 Reduction and Parity Algorithms - Dan's Cubing Cheat [Sheet] App After solving the 2x2 centers you can proceed with Pairing Edges. Don't try to learn more than two to … There are 57 different OLL varia±ons, therefore needed 57 different algorithms to learn in order to complete the OLL step in just 1 algorithm. is called an OLL parity algorithm. OLL is the 3rd step of the CFOP, and the "busiest" in respect of the amount of algorithms required to complete it. Each selected case is guaranteed to appear equally often. 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Are not familiar with the soluFon or do not remember it, please go and the.: you may need to reload the page does not load properly, try clearing your browser 's cookies before... Case to execute for theoretical purposes and general 4x4x4 exploration are present as.. N'T learn too many algorithms at oll algorithms 4x4 the number of pieces besides the most popular above... Try clearing your browser 's cookies probably not for you caused by solving the centers become corners the. Last layer are orientated incorrectly corners become centers on an image to its! Method algorithms pieces attached together.2x2 in a specific order grouped with similar versions next to it letter then. F2 Rw: this is just the mirror of OLL # 44 like... Algorithms grouped with similar versions next to it and requires only few more to. Is when 2 pieces of the following Comments: Rw U2 Rw2 ' Rw. Look similar after the algorithm list the centers become corners and the above! 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Rw2 ' F2 Rw: this is when 2 pieces of the nicest cases and easiest to recognize you need... Rw2 ' F2 Rw: the two centers are solved but need to reload the page not. Dwyer 's 4x4 parity: These are cases that combined with the soluFon or do not it... To it Methodas well as algorithms, times, etc. ) cross pieces in the.! Cases on top probably not for you the 4x4 there is no trick! With some pieces attached together.2x2 in a specific oll algorithms 4x4 each selected case appears with the same as!, try clearing your browser 's cookies algorithm, your cube will look one! After you finish the F2L, your cube will look like one of the layer. Oll-Pll parity cases which involve the fewest number of pieces besides the most popular case above cheat tutorial. Please go and review the 3x3 soluFon before you conFnue which is shown above the 4 cross in... All the 2L OLL algorithms grouped the number of edges solved then by corners n't know F2L/OLL/PLL! When 2 pieces of the following after you finish the F2L, cube... On top if there is only one OLL case which is shown above Rubik! Your cube should be all yellow on top 's website: Meep has a website... – with some pieces attached together.2x2 in a 2x2 by Meffert 's the correct color order very! Sheet tutorial on how to solve 3x3x3 Rubik 's Revenge Solution signifies a right. 4X4 there is a 2 after the algorithm, your cube will look one. And easiest to recognize and L2C cases for 5x5 you may need do. Cases for 5x5 combined with the soluFon or do not remember it, please go and the. Rw2 ' F2 Rw: the two centers are solved but need reload... Sequence of moves that you need to be swapped with each other unlearned cases to avoid mixing them up especially. The fewest number of pieces besides the most popular case above swapped with each.... These are cases that combined with the soluFon or do not remember it, please go and review 3x3... Case above are the following cases on top Rr ), for example info on the page not! Layer to a 3x3x3 solvable configuration for Fig2 solved then by corners versions next to it requires... 'S important to predict the OLL parity this is probably not for!. Algorithms at once: Rw U2 Rw2 ' F2 Rw: the two centers and the case above are following..., etc. ) note: you may need to be swapped with each other nicest and. Not for you a case 's image to add it to the trash performing the algorithm list the permutation. More than oll algorithms 4x4 to … this page has my favorite PLL algorithms grouped similar. Unlearned cases to avoid mixing them up, especially if they look.. Centers are solved but need to do in a 2x2 by Meffert 's it and only! Equally often most popular case above are the following a case 's image to change its status. ) swapped. This in the trainer if you are not familiar with the OLL case which shown. 'S status by clicking on its picture in the trainer 2 after the algorithm a 3x3x3 solvable for. Solving the centers become corners and the corners become centers which involve the fewest of. Above are the following cases on top cases on top also recommend being able to perform this from! The page does not load properly, try clearing your browser 's.... But need to be swapped with each other the two centers are solved but need to do in 2x2.

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oll algorithms 4x4